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Coplay CEO Jos van der Westhuizen told Developer how AI copilots aid Unity, where they fall short, and how orchestration ...
Sports Interactive boss Miles Jacobson talks about shelving the release of FM25 and why his team expect to redeem themselves with FM26 ...
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PCMag on MSNGameMaker
GameMaker's Professional tier lets you export commercial projects to the web, Windows, Mac, mobile, and Linux through the ...
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GameDaily on MSNMetaplay Unlocks High-End Game Backend for Unity Developers — Starting at Under €100/month
Metaplay now brings studio-grade backend for Unity games to everyone — local dev for free, scalable deployment under ...
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Game Rant on MSNHollow Knight: Silksong Release Date is Now Official
Team Cherry shocks Hollow Knight fans by finally announcing when they will get to play the long-awaited Hollow Knight: Silksong.
After almost seven years of development, Silkson was officially announced at Gamescom 2025. Let’s break down the saga and ...
Though the genre has since exploded, 2D platforming arguably owes its start to Super Mario. And even though it’s been 40 ...
“Unity developers are pushing creative boundaries every day, and they deserve the same freedom when it comes to monetization,” said Chris Hewish, President, Communication & Strategy at Xsolla.
Whenever Nintendo returns to the 2D platformer for the Switch 2, they need not forget about Super Mario Bros. Wonder.
Microsoft Copilot 3D turns your 2D images into 3D models for free - how to try You can quickly cook up 3D models for use in games, animation, art projects, and VR/AR productions.
The new game from Final Fantasy maker Square Enix seemed like a harmless, simple adventure utilizing the HD-2D style refined by Octopath Traveler and remakes for classic RPG series like Dragon Quest.
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GameRant on MSNHollow Knight: Silksong Reviews Won't Be Out Until After It Launches
Silksong developer Team Cherry says fans shouldn't expect to see any reviews for the highly anticipated sequel until after ...
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