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A Faster Dashboard and 4K Possibilities The boost that DirectX 12 gives the Xbox One is not strictly limited to performance bumps in-game.
Microsoft supports DirectX Ray Tracing in Windows 11/10. This will allow games to achieve a level of realism unachievable by traditional rasterization.
What DX12 can do for you (and your games) The drawback with DirectX before this latest release is that it still didn't provide "low-level" access to hardware components as seen with the consoles.
DirectX has been knocking around for years and allows developers to create games that can make the most of the components of your gaming PC.
You can read about the details on Microsoft's DirectX blog, but let's talk about what this means for games in practice. First, DXR doesn't actually require radically altered hardware.
What does this mean for gamers? Given all the clear technical advantages outlined on the previous page, you might get the impression that current high-level APIs are a massive waste of resources ...
Microsoft is claiming performance speed ups of 2x and more for DirectX Raytracing 1.2. Specifically, Microsoft says the introduction of support for opacity micromaps (OMM), "significantly optimize ...
Ubisoft revealed during GDC 2016 that the upcoming Watch Dogs sequel will support the DirectX 12 graphics API for Windows 10.
When DirectX 10 games hit the streets, the new API gave users marginal improvements in image quality alongside huge performance decreases.
To answer that, we talked to several game developers, graphics engineers, and computer scientists about what they really think of DirectX 12, and what they think will happen when it’s released ...
Games built on DirectX 12 will have a big advantage on Microsoft's new Project Scorpio console.