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D3D11 stands for Direct3D 11. The Direct3D provides an API that allows apps and games to take advantage of the computing capabilities and graphics of the computers having a Direct3D compatible GPU.
The secondary goal is to run Windows Direct3D 10/11 games on Linux using Wine." See, the bit there that caught my eye was the reference to Direct3D.
Wine 3.0, by contrast, brings official support for both Direct 3D 10 and Direct3D 11 - the latter only one version short of Microsoft's Windows 10-exclusive Direct3D 12, the current release.
Wine HQ has released version 3.0 of Wine after a year of development. The new release brings support for Android and Direct3D 10 and 11. Photoshop CC 2018 is just one of the programs that works now.
OpenGL 4.0 brought feature parity with Direct3D 11's new features—in particular, compute shaders and tessellation—and with 4.1, the Khronos Group claims that it is surpassing the functionality ...
Direct3D 11 mandated support for complex programmable tessellation and compute shader integration. Although Khronos' OpenCL specification provides a general API for GPGPU programming, this didn't ...