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In the early days of web application development, most graphics intensive applications defaulted to Flash. This provided a consistent experience across most browsers and devices. But Apple’s decision ...
Users can import standard Web graphics assets such as SVG, PNG, JPG and GIF files and style them using CSS3. The design stage utilizes WebKit to enable design, preview and manipulation of content ...
SVG has a drawing area called a 'canvas,' and by using the SVG canvas to create animations, you can manage them within HTML and easily manipulate them with CSS and JS.
And another major goal was to deliver GPU-powered HTML5 graphics and media. “You have this piece of hardware whose whole purpose if to decode video, use that.” Hachamovitch said.
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