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Java 3D uses conventions resembling OpenGL, but is actually a layer that sits atop low-level graphics APIs such as OpenGL and DirectX. Java 3D, like Java, is platform independent.
WHAT Swerve Client Version 2.2, the industry’s first graphics engine to implement M3G 1.1, is now available for licensing. M3G 1.1 is the latest version of the open standard for Java 3D graphics, ...
Delivering high-performance 3D graphics; fast, low-cost deployment; and multitasking Java capability; the software enables a complete gaming experience on ARM processor-based mobile devices. ARM ...
Apple has posted Java 3D and Java Advanced Imaging Update, a software update aimed at users of Mac OS X v10.3.1 and Java 1.4.1 or higher. The new update is available as a 9.5MB download from Apple ...
Alex Fish has released a remarkably smooth 3D engine that operates on a small homemade GPU powered by an Espressif ESP32-S3 microcontroller. This isn't Fish's first venture into homebrew graphics.